V1_commit_RGC

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2026-02-11 13:57:54 +01:00
commit ef397eedac
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# Changelog
All notable changes to this project will be documented in this file. See [standard-version](https://github.com/conventional-changelog/standard-version) for commit guidelines.
## [1.0.2](https://github.com/niklasvh/utrie/compare/v1.0.1...v1.0.2) (2022-01-22)
### fix
* sourcemaps ([1e6e126](https://github.com/niklasvh/utrie/commit/1e6e12671fa187b5fbaca893460f114b085ce054))
## [1.0.1](https://github.com/niklasvh/utrie/compare/v1.0.0...v1.0.1) (2021-08-10)
### deps
* update base64-arraybuffer ([6a731a7](https://github.com/niklasvh/utrie/commit/6a731a77d34165905f7d91adc6fa3f4bb8a317d2))
# 1.0.0 (2021-08-09)
### deps
* add tslib ([3aaa8b1](https://github.com/niklasvh/utrie/commit/3aaa8b181e4eede4b55e50b0145e4bffb1366f82))
### fix
* main branch ([54e8310](https://github.com/niklasvh/utrie/commit/54e83101d7443e8b0e5761c7985ec94ee8ad1f6d))

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SuiviREForamteur/node_modules/utrie/LICENSE generated vendored Normal file
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Copyright (c) 2021 Niklas von Hertzen
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following
conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.

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SuiviREForamteur/node_modules/utrie/dist/lib/Trie.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Trie = exports.createTrieFromBase64 = exports.UTRIE2_INDEX_2_MASK = exports.UTRIE2_INDEX_2_BLOCK_LENGTH = exports.UTRIE2_OMITTED_BMP_INDEX_1_LENGTH = exports.UTRIE2_INDEX_1_OFFSET = exports.UTRIE2_UTF8_2B_INDEX_2_LENGTH = exports.UTRIE2_UTF8_2B_INDEX_2_OFFSET = exports.UTRIE2_INDEX_2_BMP_LENGTH = exports.UTRIE2_LSCP_INDEX_2_LENGTH = exports.UTRIE2_DATA_MASK = exports.UTRIE2_DATA_BLOCK_LENGTH = exports.UTRIE2_LSCP_INDEX_2_OFFSET = exports.UTRIE2_SHIFT_1_2 = exports.UTRIE2_INDEX_SHIFT = exports.UTRIE2_SHIFT_1 = exports.UTRIE2_SHIFT_2 = void 0;
var Util_1 = require("./Util");
/** Shift size for getting the index-2 table offset. */
exports.UTRIE2_SHIFT_2 = 5;
/** Shift size for getting the index-1 table offset. */
exports.UTRIE2_SHIFT_1 = 6 + 5;
/**
* Shift size for shifting left the index array values.
* Increases possible data size with 16-bit index values at the cost
* of compactability.
* This requires data blocks to be aligned by UTRIE2_DATA_GRANULARITY.
*/
exports.UTRIE2_INDEX_SHIFT = 2;
/**
* Difference between the two shift sizes,
* for getting an index-1 offset from an index-2 offset. 6=11-5
*/
exports.UTRIE2_SHIFT_1_2 = exports.UTRIE2_SHIFT_1 - exports.UTRIE2_SHIFT_2;
/**
* The part of the index-2 table for U+D800..U+DBFF stores values for
* lead surrogate code _units_ not code _points_.
* Values for lead surrogate code _points_ are indexed with this portion of the table.
* Length=32=0x20=0x400>>UTRIE2_SHIFT_2. (There are 1024=0x400 lead surrogates.)
*/
exports.UTRIE2_LSCP_INDEX_2_OFFSET = 0x10000 >> exports.UTRIE2_SHIFT_2;
/** Number of entries in a data block. 32=0x20 */
exports.UTRIE2_DATA_BLOCK_LENGTH = 1 << exports.UTRIE2_SHIFT_2;
/** Mask for getting the lower bits for the in-data-block offset. */
exports.UTRIE2_DATA_MASK = exports.UTRIE2_DATA_BLOCK_LENGTH - 1;
exports.UTRIE2_LSCP_INDEX_2_LENGTH = 0x400 >> exports.UTRIE2_SHIFT_2;
/** Count the lengths of both BMP pieces. 2080=0x820 */
exports.UTRIE2_INDEX_2_BMP_LENGTH = exports.UTRIE2_LSCP_INDEX_2_OFFSET + exports.UTRIE2_LSCP_INDEX_2_LENGTH;
/**
* The 2-byte UTF-8 version of the index-2 table follows at offset 2080=0x820.
* Length 32=0x20 for lead bytes C0..DF, regardless of UTRIE2_SHIFT_2.
*/
exports.UTRIE2_UTF8_2B_INDEX_2_OFFSET = exports.UTRIE2_INDEX_2_BMP_LENGTH;
exports.UTRIE2_UTF8_2B_INDEX_2_LENGTH = 0x800 >> 6; /* U+0800 is the first code point after 2-byte UTF-8 */
/**
* The index-1 table, only used for supplementary code points, at offset 2112=0x840.
* Variable length, for code points up to highStart, where the last single-value range starts.
* Maximum length 512=0x200=0x100000>>UTRIE2_SHIFT_1.
* (For 0x100000 supplementary code points U+10000..U+10ffff.)
*
* The part of the index-2 table for supplementary code points starts
* after this index-1 table.
*
* Both the index-1 table and the following part of the index-2 table
* are omitted completely if there is only BMP data.
*/
exports.UTRIE2_INDEX_1_OFFSET = exports.UTRIE2_UTF8_2B_INDEX_2_OFFSET + exports.UTRIE2_UTF8_2B_INDEX_2_LENGTH;
/**
* Number of index-1 entries for the BMP. 32=0x20
* This part of the index-1 table is omitted from the serialized form.
*/
exports.UTRIE2_OMITTED_BMP_INDEX_1_LENGTH = 0x10000 >> exports.UTRIE2_SHIFT_1;
/** Number of entries in an index-2 block. 64=0x40 */
exports.UTRIE2_INDEX_2_BLOCK_LENGTH = 1 << exports.UTRIE2_SHIFT_1_2;
/** Mask for getting the lower bits for the in-index-2-block offset. */
exports.UTRIE2_INDEX_2_MASK = exports.UTRIE2_INDEX_2_BLOCK_LENGTH - 1;
var slice16 = function (view, start, end) {
if (view.slice) {
return view.slice(start, end);
}
return new Uint16Array(Array.prototype.slice.call(view, start, end));
};
var slice32 = function (view, start, end) {
if (view.slice) {
return view.slice(start, end);
}
return new Uint32Array(Array.prototype.slice.call(view, start, end));
};
var createTrieFromBase64 = function (base64, _byteLength) {
var buffer = Util_1.decode(base64);
var view32 = Array.isArray(buffer) ? Util_1.polyUint32Array(buffer) : new Uint32Array(buffer);
var view16 = Array.isArray(buffer) ? Util_1.polyUint16Array(buffer) : new Uint16Array(buffer);
var headerLength = 24;
var index = slice16(view16, headerLength / 2, view32[4] / 2);
var data = view32[5] === 2
? slice16(view16, (headerLength + view32[4]) / 2)
: slice32(view32, Math.ceil((headerLength + view32[4]) / 4));
return new Trie(view32[0], view32[1], view32[2], view32[3], index, data);
};
exports.createTrieFromBase64 = createTrieFromBase64;
var Trie = /** @class */ (function () {
function Trie(initialValue, errorValue, highStart, highValueIndex, index, data) {
this.initialValue = initialValue;
this.errorValue = errorValue;
this.highStart = highStart;
this.highValueIndex = highValueIndex;
this.index = index;
this.data = data;
}
/**
* Get the value for a code point as stored in the Trie.
*
* @param codePoint the code point
* @return the value
*/
Trie.prototype.get = function (codePoint) {
var ix;
if (codePoint >= 0) {
if (codePoint < 0x0d800 || (codePoint > 0x0dbff && codePoint <= 0x0ffff)) {
// Ordinary BMP code point, excluding leading surrogates.
// BMP uses a single level lookup. BMP index starts at offset 0 in the Trie2 index.
// 16 bit data is stored in the index array itself.
ix = this.index[codePoint >> exports.UTRIE2_SHIFT_2];
ix = (ix << exports.UTRIE2_INDEX_SHIFT) + (codePoint & exports.UTRIE2_DATA_MASK);
return this.data[ix];
}
if (codePoint <= 0xffff) {
// Lead Surrogate Code Point. A Separate index section is stored for
// lead surrogate code units and code points.
// The main index has the code unit data.
// For this function, we need the code point data.
// Note: this expression could be refactored for slightly improved efficiency, but
// surrogate code points will be so rare in practice that it's not worth it.
ix = this.index[exports.UTRIE2_LSCP_INDEX_2_OFFSET + ((codePoint - 0xd800) >> exports.UTRIE2_SHIFT_2)];
ix = (ix << exports.UTRIE2_INDEX_SHIFT) + (codePoint & exports.UTRIE2_DATA_MASK);
return this.data[ix];
}
if (codePoint < this.highStart) {
// Supplemental code point, use two-level lookup.
ix = exports.UTRIE2_INDEX_1_OFFSET - exports.UTRIE2_OMITTED_BMP_INDEX_1_LENGTH + (codePoint >> exports.UTRIE2_SHIFT_1);
ix = this.index[ix];
ix += (codePoint >> exports.UTRIE2_SHIFT_2) & exports.UTRIE2_INDEX_2_MASK;
ix = this.index[ix];
ix = (ix << exports.UTRIE2_INDEX_SHIFT) + (codePoint & exports.UTRIE2_DATA_MASK);
return this.data[ix];
}
if (codePoint <= 0x10ffff) {
return this.data[this.highValueIndex];
}
}
// Fall through. The code point is outside of the legal range of 0..0x10ffff.
return this.errorValue;
};
return Trie;
}());
exports.Trie = Trie;
//# sourceMappingURL=Trie.js.map

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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.serializeBase64 = exports.TrieBuilder = exports.BITS_32 = exports.BITS_16 = void 0;
var Trie_1 = require("./Trie");
var base64_arraybuffer_1 = require("base64-arraybuffer");
/**
* Trie2 constants, defining shift widths, index array lengths, etc.
*
* These are needed for the runtime macros but users can treat these as
* implementation details and skip to the actual public API further below.
*/
// const UTRIE2_OPTIONS_VALUE_BITS_MASK = 0x000f;
/** Number of code points per index-1 table entry. 2048=0x800 */
var UTRIE2_CP_PER_INDEX_1_ENTRY = 1 << Trie_1.UTRIE2_SHIFT_1;
/** The alignment size of a data block. Also the granularity for compaction. */
var UTRIE2_DATA_GRANULARITY = 1 << Trie_1.UTRIE2_INDEX_SHIFT;
/* Fixed layout of the first part of the index array. ------------------- */
/**
* The BMP part of the index-2 table is fixed and linear and starts at offset 0.
* Length=2048=0x800=0x10000>>UTRIE2_SHIFT_2.
*/
var UTRIE2_INDEX_2_OFFSET = 0;
var UTRIE2_MAX_INDEX_1_LENGTH = 0x100000 >> Trie_1.UTRIE2_SHIFT_1;
/*
* Fixed layout of the first part of the data array. -----------------------
* Starts with 4 blocks (128=0x80 entries) for ASCII.
*/
/**
* The illegal-UTF-8 data block follows the ASCII block, at offset 128=0x80.
* Used with linear access for single bytes 0..0xbf for simple error handling.
* Length 64=0x40, not UTRIE2_DATA_BLOCK_LENGTH.
*/
var UTRIE2_BAD_UTF8_DATA_OFFSET = 0x80;
/** The start of non-linear-ASCII data blocks, at offset 192=0xc0. */
var UTRIE2_DATA_START_OFFSET = 0xc0;
/* Building a Trie2 ---------------------------------------------------------- */
/*
* These definitions are mostly needed by utrie2_builder.c, but also by
* utrie2_get32() and utrie2_enum().
*/
/*
* At build time, leave a gap in the index-2 table,
* at least as long as the maximum lengths of the 2-byte UTF-8 index-2 table
* and the supplementary index-1 table.
* Round up to UTRIE2_INDEX_2_BLOCK_LENGTH for proper compacting.
*/
var UNEWTRIE2_INDEX_GAP_OFFSET = Trie_1.UTRIE2_INDEX_2_BMP_LENGTH;
var UNEWTRIE2_INDEX_GAP_LENGTH = (Trie_1.UTRIE2_UTF8_2B_INDEX_2_LENGTH + UTRIE2_MAX_INDEX_1_LENGTH + Trie_1.UTRIE2_INDEX_2_MASK) & ~Trie_1.UTRIE2_INDEX_2_MASK;
/**
* Maximum length of the build-time index-2 array.
* Maximum number of Unicode code points (0x110000) shifted right by UTRIE2_SHIFT_2,
* plus the part of the index-2 table for lead surrogate code points,
* plus the build-time index gap,
* plus the null index-2 block.
*/
var UNEWTRIE2_MAX_INDEX_2_LENGTH = (0x110000 >> Trie_1.UTRIE2_SHIFT_2) +
Trie_1.UTRIE2_LSCP_INDEX_2_LENGTH +
UNEWTRIE2_INDEX_GAP_LENGTH +
Trie_1.UTRIE2_INDEX_2_BLOCK_LENGTH;
var UNEWTRIE2_INDEX_1_LENGTH = 0x110000 >> Trie_1.UTRIE2_SHIFT_1;
/**
* Maximum length of the build-time data array.
* One entry per 0x110000 code points, plus the illegal-UTF-8 block and the null block,
* plus values for the 0x400 surrogate code units.
*/
var UNEWTRIE2_MAX_DATA_LENGTH = 0x110000 + 0x40 + 0x40 + 0x400;
/* Start with allocation of 16k data entries. */
var UNEWTRIE2_INITIAL_DATA_LENGTH = 1 << 14;
/* Grow about 8x each time. */
var UNEWTRIE2_MEDIUM_DATA_LENGTH = 1 << 17;
/** The null index-2 block, following the gap in the index-2 table. */
var UNEWTRIE2_INDEX_2_NULL_OFFSET = UNEWTRIE2_INDEX_GAP_OFFSET + UNEWTRIE2_INDEX_GAP_LENGTH;
/** The start of allocated index-2 blocks. */
var UNEWTRIE2_INDEX_2_START_OFFSET = UNEWTRIE2_INDEX_2_NULL_OFFSET + Trie_1.UTRIE2_INDEX_2_BLOCK_LENGTH;
/**
* The null data block.
* Length 64=0x40 even if UTRIE2_DATA_BLOCK_LENGTH is smaller,
* to work with 6-bit trail bytes from 2-byte UTF-8.
*/
var UNEWTRIE2_DATA_NULL_OFFSET = UTRIE2_DATA_START_OFFSET;
/** The start of allocated data blocks. */
var UNEWTRIE2_DATA_START_OFFSET = UNEWTRIE2_DATA_NULL_OFFSET + 0x40;
/**
* The start of data blocks for U+0800 and above.
* Below, compaction uses a block length of 64 for 2-byte UTF-8.
* From here on, compaction uses UTRIE2_DATA_BLOCK_LENGTH.
* Data values for 0x780 code points beyond ASCII.
*/
var UNEWTRIE2_DATA_0800_OFFSET = UNEWTRIE2_DATA_START_OFFSET + 0x780;
/**
* Maximum length of the runtime index array.
* Limited by its own 16-bit index values, and by uint16_t UTrie2Header.indexLength.
* (The actual maximum length is lower,
* (0x110000>>UTRIE2_SHIFT_2)+UTRIE2_UTF8_2B_INDEX_2_LENGTH+UTRIE2_MAX_INDEX_1_LENGTH.)
*/
var UTRIE2_MAX_INDEX_LENGTH = 0xffff;
/**
* Maximum length of the runtime data array.
* Limited by 16-bit index values that are left-shifted by UTRIE2_INDEX_SHIFT,
* and by uint16_t UTrie2Header.shiftedDataLength.
*/
var UTRIE2_MAX_DATA_LENGTH = 0xffff << Trie_1.UTRIE2_INDEX_SHIFT;
exports.BITS_16 = 16;
exports.BITS_32 = 32;
var isHighSurrogate = function (c) { return c >= 0xd800 && c <= 0xdbff; };
var equalInt = function (a, s, t, length) {
for (var i = 0; i < length; i++) {
if (a[s + i] !== a[t + i]) {
return false;
}
}
return true;
};
var TrieBuilder = /** @class */ (function () {
function TrieBuilder(initialValue, errorValue) {
if (initialValue === void 0) { initialValue = 0; }
if (errorValue === void 0) { errorValue = 0; }
this.initialValue = initialValue;
this.errorValue = errorValue;
this.highStart = 0x110000;
this.data = new Uint32Array(UNEWTRIE2_INITIAL_DATA_LENGTH);
this.dataCapacity = UNEWTRIE2_INITIAL_DATA_LENGTH;
this.highStart = 0x110000;
this.firstFreeBlock = 0; /* no free block in the list */
this.isCompacted = false;
this.index1 = new Uint32Array(UNEWTRIE2_INDEX_1_LENGTH);
this.index2 = new Uint32Array(UNEWTRIE2_MAX_INDEX_2_LENGTH);
/*
* Multi-purpose per-data-block table.
*
* Before compacting:
*
* Per-data-block reference counters/free-block list.
* 0: unused
* >0: reference counter (number of index-2 entries pointing here)
* <0: next free data block in free-block list
*
* While compacting:
*
* Map of adjusted indexes, used in compactData() and compactIndex2().
* Maps from original indexes to new ones.
*/
this.map = new Uint32Array(UNEWTRIE2_MAX_DATA_LENGTH >> Trie_1.UTRIE2_SHIFT_2);
/*
* preallocate and reset
* - ASCII
* - the bad-UTF-8-data block
* - the null data block
*/
var i, j;
for (i = 0; i < 0x80; ++i) {
this.data[i] = initialValue;
}
for (; i < 0xc0; ++i) {
this.data[i] = errorValue;
}
for (i = UNEWTRIE2_DATA_NULL_OFFSET; i < UNEWTRIE2_DATA_START_OFFSET; ++i) {
this.data[i] = initialValue;
}
this.dataNullOffset = UNEWTRIE2_DATA_NULL_OFFSET;
this.dataLength = UNEWTRIE2_DATA_START_OFFSET;
/* set the index-2 indexes for the 2=0x80>>UTRIE2_SHIFT_2 ASCII data blocks */
for (i = 0, j = 0; j < 0x80; ++i, j += Trie_1.UTRIE2_DATA_BLOCK_LENGTH) {
this.index2[i] = j;
this.map[i] = 1;
}
/* reference counts for the bad-UTF-8-data block */
for (; j < 0xc0; ++i, j += Trie_1.UTRIE2_DATA_BLOCK_LENGTH) {
this.map[i] = 0;
}
/*
* Reference counts for the null data block: all blocks except for the ASCII blocks.
* Plus 1 so that we don't drop this block during compaction.
* Plus as many as needed for lead surrogate code points.
*/
/* i==newTrie->dataNullOffset */
this.map[i++] = (0x110000 >> Trie_1.UTRIE2_SHIFT_2) - (0x80 >> Trie_1.UTRIE2_SHIFT_2) + 1 + Trie_1.UTRIE2_LSCP_INDEX_2_LENGTH;
j += Trie_1.UTRIE2_DATA_BLOCK_LENGTH;
for (; j < UNEWTRIE2_DATA_START_OFFSET; ++i, j += Trie_1.UTRIE2_DATA_BLOCK_LENGTH) {
this.map[i] = 0;
}
/*
* set the remaining indexes in the BMP index-2 block
* to the null data block
*/
for (i = 0x80 >> Trie_1.UTRIE2_SHIFT_2; i < Trie_1.UTRIE2_INDEX_2_BMP_LENGTH; ++i) {
this.index2[i] = UNEWTRIE2_DATA_NULL_OFFSET;
}
/*
* Fill the index gap with impossible values so that compaction
* does not overlap other index-2 blocks with the gap.
*/
for (i = 0; i < UNEWTRIE2_INDEX_GAP_LENGTH; ++i) {
this.index2[UNEWTRIE2_INDEX_GAP_OFFSET + i] = -1;
}
/* set the indexes in the null index-2 block */
for (i = 0; i < Trie_1.UTRIE2_INDEX_2_BLOCK_LENGTH; ++i) {
this.index2[UNEWTRIE2_INDEX_2_NULL_OFFSET + i] = UNEWTRIE2_DATA_NULL_OFFSET;
}
this.index2NullOffset = UNEWTRIE2_INDEX_2_NULL_OFFSET;
this.index2Length = UNEWTRIE2_INDEX_2_START_OFFSET;
/* set the index-1 indexes for the linear index-2 block */
for (i = 0, j = 0; i < Trie_1.UTRIE2_OMITTED_BMP_INDEX_1_LENGTH; ++i, j += Trie_1.UTRIE2_INDEX_2_BLOCK_LENGTH) {
this.index1[i] = j;
}
/* set the remaining index-1 indexes to the null index-2 block */
for (; i < UNEWTRIE2_INDEX_1_LENGTH; ++i) {
this.index1[i] = UNEWTRIE2_INDEX_2_NULL_OFFSET;
}
/*
* Preallocate and reset data for U+0080..U+07ff,
* for 2-byte UTF-8 which will be compacted in 64-blocks
* even if UTRIE2_DATA_BLOCK_LENGTH is smaller.
*/
for (i = 0x80; i < 0x800; i += Trie_1.UTRIE2_DATA_BLOCK_LENGTH) {
this.set(i, initialValue);
}
}
/**
* Set a value for a code point.
*
* @param c the code point
* @param value the value
*/
TrieBuilder.prototype.set = function (c, value) {
if (c < 0 || c > 0x10ffff) {
throw new Error('Invalid code point.');
}
this._set(c, true, value);
return this;
};
/**
* Set a value in a range of code points [start..end].
* All code points c with start<=c<=end will get the value if
* overwrite is TRUE or if the old value is the initial value.
*
* @param start the first code point to get the value
* @param end the last code point to get the value (inclusive)
* @param value the value
* @param overwrite flag for whether old non-initial values are to be overwritten
*/
TrieBuilder.prototype.setRange = function (start, end, value, overwrite) {
if (overwrite === void 0) { overwrite = false; }
/*
* repeat value in [start..end]
* mark index values for repeat-data blocks by setting bit 31 of the index values
* fill around existing values if any, if(overwrite)
*/
var block, rest, repeatBlock;
if (start > 0x10ffff || start < 0 || end > 0x10ffff || end < 0 || start > end) {
throw new Error('Invalid code point range.');
}
if (!overwrite && value === this.initialValue) {
return this; /* nothing to do */
}
if (this.isCompacted) {
throw new Error('Trie was already compacted');
}
var limit = end + 1;
if ((start & Trie_1.UTRIE2_DATA_MASK) !== 0) {
/* set partial block at [start..following block boundary[ */
block = this.getDataBlock(start, true);
var nextStart = (start + Trie_1.UTRIE2_DATA_BLOCK_LENGTH) & ~Trie_1.UTRIE2_DATA_MASK;
if (nextStart <= limit) {
this.fillBlock(block, start & Trie_1.UTRIE2_DATA_MASK, Trie_1.UTRIE2_DATA_BLOCK_LENGTH, value, this.initialValue, overwrite);
start = nextStart;
}
else {
this.fillBlock(block, start & Trie_1.UTRIE2_DATA_MASK, limit & Trie_1.UTRIE2_DATA_MASK, value, this.initialValue, overwrite);
return this;
}
}
/* number of positions in the last, partial block */
rest = limit & Trie_1.UTRIE2_DATA_MASK;
/* round down limit to a block boundary */
limit &= ~Trie_1.UTRIE2_DATA_MASK;
/* iterate over all-value blocks */
repeatBlock = value === this.initialValue ? this.dataNullOffset : -1;
while (start < limit) {
var i2 = void 0;
var setRepeatBlock = false;
if (value === this.initialValue && this.isInNullBlock(start, true)) {
start += Trie_1.UTRIE2_DATA_BLOCK_LENGTH; /* nothing to do */
continue;
}
/* get index value */
i2 = this.getIndex2Block(start, true);
i2 += (start >> Trie_1.UTRIE2_SHIFT_2) & Trie_1.UTRIE2_INDEX_2_MASK;
block = this.index2[i2];
if (this.isWritableBlock(block)) {
/* already allocated */
if (overwrite && block >= UNEWTRIE2_DATA_0800_OFFSET) {
/*
* We overwrite all values, and it's not a
* protected (ASCII-linear or 2-byte UTF-8) block:
* replace with the repeatBlock.
*/
setRepeatBlock = true;
}
else {
/* !overwrite, or protected block: just write the values into this block */
this.fillBlock(block, 0, Trie_1.UTRIE2_DATA_BLOCK_LENGTH, value, this.initialValue, overwrite);
}
}
else if (this.data[block] !== value && (overwrite || block === this.dataNullOffset)) {
/*
* Set the repeatBlock instead of the null block or previous repeat block:
*
* If !isWritableBlock() then all entries in the block have the same value
* because it's the null block or a range block (the repeatBlock from a previous
* call to utrie2_setRange32()).
* No other blocks are used multiple times before compacting.
*
* The null block is the only non-writable block with the initialValue because
* of the repeatBlock initialization above. (If value==initialValue, then
* the repeatBlock will be the null data block.)
*
* We set our repeatBlock if the desired value differs from the block's value,
* and if we overwrite any data or if the data is all initial values
* (which is the same as the block being the null block, see above).
*/
setRepeatBlock = true;
}
if (setRepeatBlock) {
if (repeatBlock >= 0) {
this.setIndex2Entry(i2, repeatBlock);
}
else {
/* create and set and fill the repeatBlock */
repeatBlock = this.getDataBlock(start, true);
this.writeBlock(repeatBlock, value);
}
}
start += Trie_1.UTRIE2_DATA_BLOCK_LENGTH;
}
if (rest > 0) {
/* set partial block at [last block boundary..limit[ */
block = this.getDataBlock(start, true);
this.fillBlock(block, 0, rest, value, this.initialValue, overwrite);
}
return this;
};
/**
* Get the value for a code point as stored in the Trie2.
*
* @param codePoint the code point
* @return the value
*/
TrieBuilder.prototype.get = function (codePoint) {
if (codePoint < 0 || codePoint > 0x10ffff) {
return this.errorValue;
}
else {
return this._get(codePoint, true);
}
};
TrieBuilder.prototype._get = function (c, fromLSCP) {
var i2;
if (c >= this.highStart && (!(c >= 0xd800 && c < 0xdc00) || fromLSCP)) {
return this.data[this.dataLength - UTRIE2_DATA_GRANULARITY];
}
if (c >= 0xd800 && c < 0xdc00 && fromLSCP) {
i2 = Trie_1.UTRIE2_LSCP_INDEX_2_OFFSET - (0xd800 >> Trie_1.UTRIE2_SHIFT_2) + (c >> Trie_1.UTRIE2_SHIFT_2);
}
else {
i2 = this.index1[c >> Trie_1.UTRIE2_SHIFT_1] + ((c >> Trie_1.UTRIE2_SHIFT_2) & Trie_1.UTRIE2_INDEX_2_MASK);
}
var block = this.index2[i2];
return this.data[block + (c & Trie_1.UTRIE2_DATA_MASK)];
};
TrieBuilder.prototype.freeze = function (valueBits) {
if (valueBits === void 0) { valueBits = exports.BITS_32; }
var i;
var allIndexesLength;
var dataMove; /* >0 if the data is moved to the end of the index array */
/* compact if necessary */
if (!this.isCompacted) {
this.compactTrie();
}
allIndexesLength = this.highStart <= 0x10000 ? Trie_1.UTRIE2_INDEX_1_OFFSET : this.index2Length;
if (valueBits === exports.BITS_16) {
// dataMove = allIndexesLength;
dataMove = 0;
}
else {
dataMove = 0;
}
/* are indexLength and dataLength within limits? */
if (
/* for unshifted indexLength */
allIndexesLength > UTRIE2_MAX_INDEX_LENGTH ||
/* for unshifted dataNullOffset */
dataMove + this.dataNullOffset > 0xffff ||
/* for unshifted 2-byte UTF-8 index-2 values */
dataMove + UNEWTRIE2_DATA_0800_OFFSET > 0xffff ||
/* for shiftedDataLength */
dataMove + this.dataLength > UTRIE2_MAX_DATA_LENGTH) {
throw new Error('Trie data is too large.');
}
var index = new Uint16Array(allIndexesLength);
/* write the index-2 array values shifted right by UTRIE2_INDEX_SHIFT, after adding dataMove */
var destIdx = 0;
for (i = 0; i < Trie_1.UTRIE2_INDEX_2_BMP_LENGTH; i++) {
index[destIdx++] = (this.index2[i] + dataMove) >> Trie_1.UTRIE2_INDEX_SHIFT;
}
/* write UTF-8 2-byte index-2 values, not right-shifted */
for (i = 0; i < 0xc2 - 0xc0; ++i) {
/* C0..C1 */
index[destIdx++] = dataMove + UTRIE2_BAD_UTF8_DATA_OFFSET;
}
for (; i < 0xe0 - 0xc0; ++i) {
/* C2..DF */
index[destIdx++] = dataMove + this.index2[i << (6 - Trie_1.UTRIE2_SHIFT_2)];
}
if (this.highStart > 0x10000) {
var index1Length = (this.highStart - 0x10000) >> Trie_1.UTRIE2_SHIFT_1;
var index2Offset = Trie_1.UTRIE2_INDEX_2_BMP_LENGTH + Trie_1.UTRIE2_UTF8_2B_INDEX_2_LENGTH + index1Length;
/* write 16-bit index-1 values for supplementary code points */
for (i = 0; i < index1Length; i++) {
index[destIdx++] = UTRIE2_INDEX_2_OFFSET + this.index1[i + Trie_1.UTRIE2_OMITTED_BMP_INDEX_1_LENGTH];
}
/*
* write the index-2 array values for supplementary code points,
* shifted right by UTRIE2_INDEX_SHIFT, after adding dataMove
*/
for (i = 0; i < this.index2Length - index2Offset; i++) {
index[destIdx++] = (dataMove + this.index2[index2Offset + i]) >> Trie_1.UTRIE2_INDEX_SHIFT;
}
}
/* write the 16/32-bit data array */
switch (valueBits) {
case exports.BITS_16:
/* write 16-bit data values */
var data16 = new Uint16Array(this.dataLength);
for (i = 0; i < this.dataLength; i++) {
data16[i] = this.data[i];
}
return new Trie_1.Trie(this.initialValue, this.errorValue, this.highStart, dataMove + this.dataLength - UTRIE2_DATA_GRANULARITY, index, data16);
case exports.BITS_32:
/* write 32-bit data values */
var data32 = new Uint32Array(this.dataLength);
for (i = 0; i < this.dataLength; i++) {
data32[i] = this.data[i];
}
return new Trie_1.Trie(this.initialValue, this.errorValue, this.highStart, dataMove + this.dataLength - UTRIE2_DATA_GRANULARITY, index, data32);
default:
throw new Error('Bits should be either 16 or 32');
}
};
/*
* Find the start of the last range in the trie by enumerating backward.
* Indexes for supplementary code points higher than this will be omitted.
*/
TrieBuilder.prototype.findHighStart = function (highValue) {
var value;
var i2, j, i2Block, prevI2Block, block, prevBlock;
/* set variables for previous range */
if (highValue === this.initialValue) {
prevI2Block = this.index2NullOffset;
prevBlock = this.dataNullOffset;
}
else {
prevI2Block = -1;
prevBlock = -1;
}
var prev = 0x110000;
/* enumerate index-2 blocks */
var i1 = UNEWTRIE2_INDEX_1_LENGTH;
var c = prev;
while (c > 0) {
i2Block = this.index1[--i1];
if (i2Block === prevI2Block) {
/* the index-2 block is the same as the previous one, and filled with highValue */
c -= UTRIE2_CP_PER_INDEX_1_ENTRY;
continue;
}
prevI2Block = i2Block;
if (i2Block === this.index2NullOffset) {
/* this is the null index-2 block */
if (highValue !== this.initialValue) {
return c;
}
c -= UTRIE2_CP_PER_INDEX_1_ENTRY;
}
else {
/* enumerate data blocks for one index-2 block */
for (i2 = Trie_1.UTRIE2_INDEX_2_BLOCK_LENGTH; i2 > 0;) {
block = this.index2[i2Block + --i2];
if (block === prevBlock) {
/* the block is the same as the previous one, and filled with highValue */
c -= Trie_1.UTRIE2_DATA_BLOCK_LENGTH;
continue;
}
prevBlock = block;
if (block === this.dataNullOffset) {
/* this is the null data block */
if (highValue !== this.initialValue) {
return c;
}
c -= Trie_1.UTRIE2_DATA_BLOCK_LENGTH;
}
else {
for (j = Trie_1.UTRIE2_DATA_BLOCK_LENGTH; j > 0;) {
value = this.data[block + --j];
if (value !== highValue) {
return c;
}
--c;
}
}
}
}
}
/* deliver last range */
return 0;
};
/*
* Compact a build-time trie.
*
* The compaction
* - removes blocks that are identical with earlier ones
* - overlaps adjacent blocks as much as possible (if overlap==TRUE)
* - moves blocks in steps of the data granularity
* - moves and overlaps blocks that overlap with multiple values in the overlap region
*
* It does not
* - try to move and overlap blocks that are not already adjacent
*/
TrieBuilder.prototype.compactData = function () {
var start, movedStart;
var blockLength, overlap;
var i, mapIndex, blockCount;
/* do not compact linear-ASCII data */
var newStart = UTRIE2_DATA_START_OFFSET;
for (start = 0, i = 0; start < newStart; start += Trie_1.UTRIE2_DATA_BLOCK_LENGTH, ++i) {
this.map[i] = start;
}
/*
* Start with a block length of 64 for 2-byte UTF-8,
* then switch to UTRIE2_DATA_BLOCK_LENGTH.
*/
blockLength = 64;
blockCount = blockLength >> Trie_1.UTRIE2_SHIFT_2;
for (start = newStart; start < this.dataLength;) {
/*
* start: index of first entry of current block
* newStart: index where the current block is to be moved
* (right after current end of already-compacted data)
*/
if (start === UNEWTRIE2_DATA_0800_OFFSET) {
blockLength = Trie_1.UTRIE2_DATA_BLOCK_LENGTH;
blockCount = 1;
}
/* skip blocks that are not used */
if (this.map[start >> Trie_1.UTRIE2_SHIFT_2] <= 0) {
/* advance start to the next block */
start += blockLength;
/* leave newStart with the previous block! */
continue;
}
/* search for an identical block */
movedStart = this.findSameDataBlock(newStart, start, blockLength);
if (movedStart >= 0) {
/* found an identical block, set the other block's index value for the current block */
for (i = blockCount, mapIndex = start >> Trie_1.UTRIE2_SHIFT_2; i > 0; --i) {
this.map[mapIndex++] = movedStart;
movedStart += Trie_1.UTRIE2_DATA_BLOCK_LENGTH;
}
/* advance start to the next block */
start += blockLength;
/* leave newStart with the previous block! */
continue;
}
/* see if the beginning of this block can be overlapped with the end of the previous block */
/* look for maximum overlap (modulo granularity) with the previous, adjacent block */
for (overlap = blockLength - UTRIE2_DATA_GRANULARITY; overlap > 0 && !equalInt(this.data, newStart - overlap, start, overlap); overlap -= UTRIE2_DATA_GRANULARITY) { }
if (overlap > 0 || newStart < start) {
/* some overlap, or just move the whole block */
movedStart = newStart - overlap;
for (i = blockCount, mapIndex = start >> Trie_1.UTRIE2_SHIFT_2; i > 0; --i) {
this.map[mapIndex++] = movedStart;
movedStart += Trie_1.UTRIE2_DATA_BLOCK_LENGTH;
}
/* move the non-overlapping indexes to their new positions */
start += overlap;
for (i = blockLength - overlap; i > 0; --i) {
this.data[newStart++] = this.data[start++];
}
}
else {
/* no overlap && newStart==start */
for (i = blockCount, mapIndex = start >> Trie_1.UTRIE2_SHIFT_2; i > 0; --i) {
this.map[mapIndex++] = start;
start += Trie_1.UTRIE2_DATA_BLOCK_LENGTH;
}
newStart = start;
}
}
/* now adjust the index-2 table */
for (i = 0; i < this.index2Length; ++i) {
if (i === UNEWTRIE2_INDEX_GAP_OFFSET) {
/* Gap indexes are invalid (-1). Skip over the gap. */
i += UNEWTRIE2_INDEX_GAP_LENGTH;
}
this.index2[i] = this.map[this.index2[i] >> Trie_1.UTRIE2_SHIFT_2];
}
this.dataNullOffset = this.map[this.dataNullOffset >> Trie_1.UTRIE2_SHIFT_2];
/* ensure dataLength alignment */
while ((newStart & (UTRIE2_DATA_GRANULARITY - 1)) !== 0) {
this.data[newStart++] = this.initialValue;
}
this.dataLength = newStart;
};
TrieBuilder.prototype.findSameDataBlock = function (dataLength, otherBlock, blockLength) {
var block = 0;
/* ensure that we do not even partially get past dataLength */
dataLength -= blockLength;
for (; block <= dataLength; block += UTRIE2_DATA_GRANULARITY) {
if (equalInt(this.data, block, otherBlock, blockLength)) {
return block;
}
}
return -1;
};
TrieBuilder.prototype.compactTrie = function () {
var highValue = this.get(0x10ffff);
/* find highStart and round it up */
var localHighStart = this.findHighStart(highValue);
localHighStart = (localHighStart + (UTRIE2_CP_PER_INDEX_1_ENTRY - 1)) & ~(UTRIE2_CP_PER_INDEX_1_ENTRY - 1);
if (localHighStart === 0x110000) {
highValue = this.errorValue;
}
/*
* Set trie->highStart only after utrie2_get32(trie, highStart).
* Otherwise utrie2_get32(trie, highStart) would try to read the highValue.
*/
this.highStart = localHighStart;
if (this.highStart < 0x110000) {
/* Blank out [highStart..10ffff] to release associated data blocks. */
var suppHighStart = this.highStart <= 0x10000 ? 0x10000 : this.highStart;
this.setRange(suppHighStart, 0x10ffff, this.initialValue, true);
}
this.compactData();
if (this.highStart > 0x10000) {
this.compactIndex2();
}
/*
* Store the highValue in the data array and round up the dataLength.
* Must be done after compactData() because that assumes that dataLength
* is a multiple of UTRIE2_DATA_BLOCK_LENGTH.
*/
this.data[this.dataLength++] = highValue;
while ((this.dataLength & (UTRIE2_DATA_GRANULARITY - 1)) !== 0) {
this.data[this.dataLength++] = this.initialValue;
}
this.isCompacted = true;
};
TrieBuilder.prototype.compactIndex2 = function () {
var i, start, movedStart, overlap;
/* do not compact linear-BMP index-2 blocks */
var newStart = Trie_1.UTRIE2_INDEX_2_BMP_LENGTH;
for (start = 0, i = 0; start < newStart; start += Trie_1.UTRIE2_INDEX_2_BLOCK_LENGTH, ++i) {
this.map[i] = start;
}
/* Reduce the index table gap to what will be needed at runtime. */
newStart += Trie_1.UTRIE2_UTF8_2B_INDEX_2_LENGTH + ((this.highStart - 0x10000) >> Trie_1.UTRIE2_SHIFT_1);
for (start = UNEWTRIE2_INDEX_2_NULL_OFFSET; start < this.index2Length;) {
/*
* start: index of first entry of current block
* newStart: index where the current block is to be moved
* (right after current end of already-compacted data)
*/
/* search for an identical block */
if ((movedStart = this.findSameIndex2Block(newStart, start)) >= 0) {
/* found an identical block, set the other block's index value for the current block */
this.map[start >> Trie_1.UTRIE2_SHIFT_1_2] = movedStart;
/* advance start to the next block */
start += Trie_1.UTRIE2_INDEX_2_BLOCK_LENGTH;
/* leave newStart with the previous block! */
continue;
}
/* see if the beginning of this block can be overlapped with the end of the previous block */
/* look for maximum overlap with the previous, adjacent block */
for (overlap = Trie_1.UTRIE2_INDEX_2_BLOCK_LENGTH - 1; overlap > 0 && !equalInt(this.index2, newStart - overlap, start, overlap); --overlap) { }
if (overlap > 0 || newStart < start) {
/* some overlap, or just move the whole block */
this.map[start >> Trie_1.UTRIE2_SHIFT_1_2] = newStart - overlap;
/* move the non-overlapping indexes to their new positions */
start += overlap;
for (i = Trie_1.UTRIE2_INDEX_2_BLOCK_LENGTH - overlap; i > 0; --i) {
this.index2[newStart++] = this.index2[start++];
}
}
else {
/* no overlap && newStart==start */ this.map[start >> Trie_1.UTRIE2_SHIFT_1_2] = start;
start += Trie_1.UTRIE2_INDEX_2_BLOCK_LENGTH;
newStart = start;
}
}
/* now adjust the index-1 table */
for (i = 0; i < UNEWTRIE2_INDEX_1_LENGTH; ++i) {
this.index1[i] = this.map[this.index1[i] >> Trie_1.UTRIE2_SHIFT_1_2];
}
this.index2NullOffset = this.map[this.index2NullOffset >> Trie_1.UTRIE2_SHIFT_1_2];
/*
* Ensure data table alignment:
* Needs to be granularity-aligned for 16-bit trie
* (so that dataMove will be down-shiftable),
* and 2-aligned for uint32_t data.
*/
while ((newStart & ((UTRIE2_DATA_GRANULARITY - 1) | 1)) !== 0) {
/* Arbitrary value: 0x3fffc not possible for real data. */
this.index2[newStart++] = 0x0000ffff << Trie_1.UTRIE2_INDEX_SHIFT;
}
this.index2Length = newStart;
};
TrieBuilder.prototype.findSameIndex2Block = function (index2Length, otherBlock) {
/* ensure that we do not even partially get past index2Length */
index2Length -= Trie_1.UTRIE2_INDEX_2_BLOCK_LENGTH;
for (var block = 0; block <= index2Length; ++block) {
if (equalInt(this.index2, block, otherBlock, Trie_1.UTRIE2_INDEX_2_BLOCK_LENGTH)) {
return block;
}
}
return -1;
};
TrieBuilder.prototype._set = function (c, forLSCP, value) {
if (this.isCompacted) {
throw new Error('Trie was already compacted');
}
var block = this.getDataBlock(c, forLSCP);
this.data[block + (c & Trie_1.UTRIE2_DATA_MASK)] = value;
return this;
};
TrieBuilder.prototype.writeBlock = function (block, value) {
var limit = block + Trie_1.UTRIE2_DATA_BLOCK_LENGTH;
while (block < limit) {
this.data[block++] = value;
}
};
TrieBuilder.prototype.isInNullBlock = function (c, forLSCP) {
var i2 = isHighSurrogate(c) && forLSCP
? Trie_1.UTRIE2_LSCP_INDEX_2_OFFSET - (0xd800 >> Trie_1.UTRIE2_SHIFT_2) + (c >> Trie_1.UTRIE2_SHIFT_2)
: this.index1[c >> Trie_1.UTRIE2_SHIFT_1] + ((c >> Trie_1.UTRIE2_SHIFT_2) & Trie_1.UTRIE2_INDEX_2_MASK);
var block = this.index2[i2];
return block === this.dataNullOffset;
};
TrieBuilder.prototype.fillBlock = function (block, start, limit, value, initialValue, overwrite) {
var pLimit = block + limit;
if (overwrite) {
for (var i = block + start; i < pLimit; i++) {
this.data[i] = value;
}
}
else {
for (var i = block + start; i < pLimit; i++) {
if (this.data[i] === initialValue) {
this.data[i] = value;
}
}
}
};
TrieBuilder.prototype.setIndex2Entry = function (i2, block) {
++this.map[block >> Trie_1.UTRIE2_SHIFT_2]; /* increment first, in case block==oldBlock! */
var oldBlock = this.index2[i2];
if (0 === --this.map[oldBlock >> Trie_1.UTRIE2_SHIFT_2]) {
this.releaseDataBlock(oldBlock);
}
this.index2[i2] = block;
};
TrieBuilder.prototype.releaseDataBlock = function (block) {
/* put this block at the front of the free-block chain */
this.map[block >> Trie_1.UTRIE2_SHIFT_2] = -this.firstFreeBlock;
this.firstFreeBlock = block;
};
TrieBuilder.prototype.getDataBlock = function (c, forLSCP) {
var i2 = this.getIndex2Block(c, forLSCP);
i2 += (c >> Trie_1.UTRIE2_SHIFT_2) & Trie_1.UTRIE2_INDEX_2_MASK;
var oldBlock = this.index2[i2];
if (this.isWritableBlock(oldBlock)) {
return oldBlock;
}
/* allocate a new data block */
var newBlock = this.allocDataBlock(oldBlock);
this.setIndex2Entry(i2, newBlock);
return newBlock;
};
TrieBuilder.prototype.isWritableBlock = function (block) {
return block !== this.dataNullOffset && 1 === this.map[block >> Trie_1.UTRIE2_SHIFT_2];
};
TrieBuilder.prototype.getIndex2Block = function (c, forLSCP) {
if (c >= 0xd800 && c < 0xdc00 && forLSCP) {
return Trie_1.UTRIE2_LSCP_INDEX_2_OFFSET;
}
var i1 = c >> Trie_1.UTRIE2_SHIFT_1;
var i2 = this.index1[i1];
if (i2 === this.index2NullOffset) {
i2 = this.allocIndex2Block();
this.index1[i1] = i2;
}
return i2;
};
TrieBuilder.prototype.allocDataBlock = function (copyBlock) {
var newBlock;
if (this.firstFreeBlock !== 0) {
/* get the first free block */
newBlock = this.firstFreeBlock;
this.firstFreeBlock = -this.map[newBlock >> Trie_1.UTRIE2_SHIFT_2];
}
else {
/* get a new block from the high end */
newBlock = this.dataLength;
var newTop = newBlock + Trie_1.UTRIE2_DATA_BLOCK_LENGTH;
if (newTop > this.dataCapacity) {
var capacity = void 0;
/* out of memory in the data array */
if (this.dataCapacity < UNEWTRIE2_MEDIUM_DATA_LENGTH) {
capacity = UNEWTRIE2_MEDIUM_DATA_LENGTH;
}
else if (this.dataCapacity < UNEWTRIE2_MAX_DATA_LENGTH) {
capacity = UNEWTRIE2_MAX_DATA_LENGTH;
}
else {
/*
* Should never occur.
* Either UNEWTRIE2_MAX_DATA_LENGTH is incorrect,
* or the code writes more values than should be possible.
*/
throw new Error('Internal error in Trie creation.');
}
var newData = new Uint32Array(capacity);
newData.set(this.data.subarray(0, this.dataLength));
this.data = newData;
this.dataCapacity = capacity;
}
this.dataLength = newTop;
}
this.data.set(this.data.subarray(copyBlock, copyBlock + Trie_1.UTRIE2_DATA_BLOCK_LENGTH), newBlock);
this.map[newBlock >> Trie_1.UTRIE2_SHIFT_2] = 0;
return newBlock;
};
TrieBuilder.prototype.allocIndex2Block = function () {
var newBlock = this.index2Length;
var newTop = newBlock + Trie_1.UTRIE2_INDEX_2_BLOCK_LENGTH;
if (newTop > this.index2.length) {
throw new Error('Internal error in Trie creation.');
/*
* Should never occur.
* Either UTRIE2_MAX_BUILD_TIME_INDEX_LENGTH is incorrect,
* or the code writes more values than should be possible.
*/
}
this.index2Length = newTop;
this.index2.set(this.index2.subarray(this.index2NullOffset, this.index2NullOffset + Trie_1.UTRIE2_INDEX_2_BLOCK_LENGTH), newBlock);
return newBlock;
};
return TrieBuilder;
}());
exports.TrieBuilder = TrieBuilder;
var serializeBase64 = function (trie) {
var index = trie.index;
var data = trie.data;
if (!(index instanceof Uint16Array) || !(data instanceof Uint16Array || data instanceof Uint32Array)) {
throw new Error('TrieBuilder serializer only support TypedArrays');
}
var headerLength = Uint32Array.BYTES_PER_ELEMENT * 6;
var bufferLength = headerLength + index.byteLength + data.byteLength;
var buffer = new ArrayBuffer(Math.ceil(bufferLength / 4) * 4);
var view32 = new Uint32Array(buffer);
var view16 = new Uint16Array(buffer);
view32[0] = trie.initialValue;
view32[1] = trie.errorValue;
view32[2] = trie.highStart;
view32[3] = trie.highValueIndex;
view32[4] = index.byteLength;
// $FlowFixMe
view32[5] = data.BYTES_PER_ELEMENT;
view16.set(index, headerLength / Uint16Array.BYTES_PER_ELEMENT);
if (data.BYTES_PER_ELEMENT === Uint16Array.BYTES_PER_ELEMENT) {
view16.set(data, (headerLength + index.byteLength) / Uint16Array.BYTES_PER_ELEMENT);
}
else {
view32.set(data, Math.ceil((headerLength + index.byteLength) / Uint32Array.BYTES_PER_ELEMENT));
}
return [base64_arraybuffer_1.encode(new Uint8Array(buffer)), buffer.byteLength];
};
exports.serializeBase64 = serializeBase64;
//# sourceMappingURL=TrieBuilder.js.map

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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.polyUint32Array = exports.polyUint16Array = exports.decode = void 0;
var chars = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
// Use a lookup table to find the index.
var lookup = typeof Uint8Array === 'undefined' ? [] : new Uint8Array(256);
for (var i = 0; i < chars.length; i++) {
lookup[chars.charCodeAt(i)] = i;
}
var decode = function (base64) {
var bufferLength = base64.length * 0.75, len = base64.length, i, p = 0, encoded1, encoded2, encoded3, encoded4;
if (base64[base64.length - 1] === '=') {
bufferLength--;
if (base64[base64.length - 2] === '=') {
bufferLength--;
}
}
var buffer = typeof ArrayBuffer !== 'undefined' &&
typeof Uint8Array !== 'undefined' &&
typeof Uint8Array.prototype.slice !== 'undefined'
? new ArrayBuffer(bufferLength)
: new Array(bufferLength);
var bytes = Array.isArray(buffer) ? buffer : new Uint8Array(buffer);
for (i = 0; i < len; i += 4) {
encoded1 = lookup[base64.charCodeAt(i)];
encoded2 = lookup[base64.charCodeAt(i + 1)];
encoded3 = lookup[base64.charCodeAt(i + 2)];
encoded4 = lookup[base64.charCodeAt(i + 3)];
bytes[p++] = (encoded1 << 2) | (encoded2 >> 4);
bytes[p++] = ((encoded2 & 15) << 4) | (encoded3 >> 2);
bytes[p++] = ((encoded3 & 3) << 6) | (encoded4 & 63);
}
return buffer;
};
exports.decode = decode;
var polyUint16Array = function (buffer) {
var length = buffer.length;
var bytes = [];
for (var i = 0; i < length; i += 2) {
bytes.push((buffer[i + 1] << 8) | buffer[i]);
}
return bytes;
};
exports.polyUint16Array = polyUint16Array;
var polyUint32Array = function (buffer) {
var length = buffer.length;
var bytes = [];
for (var i = 0; i < length; i += 4) {
bytes.push((buffer[i + 3] << 24) | (buffer[i + 2] << 16) | (buffer[i + 1] << 8) | buffer[i]);
}
return bytes;
};
exports.polyUint32Array = polyUint32Array;
//# sourceMappingURL=Util.js.map

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SuiviREForamteur/node_modules/utrie/dist/lib/index.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.serializeBase64 = exports.TrieBuilder = exports.createTrieFromBase64 = exports.Trie = void 0;
var Trie_1 = require("./Trie");
Object.defineProperty(exports, "Trie", { enumerable: true, get: function () { return Trie_1.Trie; } });
Object.defineProperty(exports, "createTrieFromBase64", { enumerable: true, get: function () { return Trie_1.createTrieFromBase64; } });
var TrieBuilder_1 = require("./TrieBuilder");
Object.defineProperty(exports, "TrieBuilder", { enumerable: true, get: function () { return TrieBuilder_1.TrieBuilder; } });
Object.defineProperty(exports, "serializeBase64", { enumerable: true, get: function () { return TrieBuilder_1.serializeBase64; } });
//# sourceMappingURL=index.js.map

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{"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/index.ts"],"names":[],"mappings":";;;AAAA,+BAAkD;AAA1C,4FAAA,IAAI,OAAA;AAAE,4GAAA,oBAAoB,OAAA;AAClC,6CAA2D;AAAnD,0GAAA,WAAW,OAAA;AAAE,8GAAA,eAAe,OAAA"}

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export declare type int = number;
/** Shift size for getting the index-2 table offset. */
export declare const UTRIE2_SHIFT_2 = 5;
/** Shift size for getting the index-1 table offset. */
export declare const UTRIE2_SHIFT_1: number;
/**
* Shift size for shifting left the index array values.
* Increases possible data size with 16-bit index values at the cost
* of compactability.
* This requires data blocks to be aligned by UTRIE2_DATA_GRANULARITY.
*/
export declare const UTRIE2_INDEX_SHIFT = 2;
/**
* Difference between the two shift sizes,
* for getting an index-1 offset from an index-2 offset. 6=11-5
*/
export declare const UTRIE2_SHIFT_1_2: number;
/**
* The part of the index-2 table for U+D800..U+DBFF stores values for
* lead surrogate code _units_ not code _points_.
* Values for lead surrogate code _points_ are indexed with this portion of the table.
* Length=32=0x20=0x400>>UTRIE2_SHIFT_2. (There are 1024=0x400 lead surrogates.)
*/
export declare const UTRIE2_LSCP_INDEX_2_OFFSET: number;
/** Number of entries in a data block. 32=0x20 */
export declare const UTRIE2_DATA_BLOCK_LENGTH: number;
/** Mask for getting the lower bits for the in-data-block offset. */
export declare const UTRIE2_DATA_MASK: number;
export declare const UTRIE2_LSCP_INDEX_2_LENGTH: number;
/** Count the lengths of both BMP pieces. 2080=0x820 */
export declare const UTRIE2_INDEX_2_BMP_LENGTH: number;
/**
* The 2-byte UTF-8 version of the index-2 table follows at offset 2080=0x820.
* Length 32=0x20 for lead bytes C0..DF, regardless of UTRIE2_SHIFT_2.
*/
export declare const UTRIE2_UTF8_2B_INDEX_2_OFFSET: number;
export declare const UTRIE2_UTF8_2B_INDEX_2_LENGTH: number;
/**
* The index-1 table, only used for supplementary code points, at offset 2112=0x840.
* Variable length, for code points up to highStart, where the last single-value range starts.
* Maximum length 512=0x200=0x100000>>UTRIE2_SHIFT_1.
* (For 0x100000 supplementary code points U+10000..U+10ffff.)
*
* The part of the index-2 table for supplementary code points starts
* after this index-1 table.
*
* Both the index-1 table and the following part of the index-2 table
* are omitted completely if there is only BMP data.
*/
export declare const UTRIE2_INDEX_1_OFFSET: number;
/**
* Number of index-1 entries for the BMP. 32=0x20
* This part of the index-1 table is omitted from the serialized form.
*/
export declare const UTRIE2_OMITTED_BMP_INDEX_1_LENGTH: number;
/** Number of entries in an index-2 block. 64=0x40 */
export declare const UTRIE2_INDEX_2_BLOCK_LENGTH: number;
/** Mask for getting the lower bits for the in-index-2-block offset. */
export declare const UTRIE2_INDEX_2_MASK: number;
export declare const createTrieFromBase64: (base64: string, _byteLength: number) => Trie;
export declare class Trie {
initialValue: int;
errorValue: int;
highStart: int;
highValueIndex: int;
index: Uint16Array | number[];
data: Uint32Array | Uint16Array | number[];
constructor(initialValue: int, errorValue: int, highStart: int, highValueIndex: int, index: Uint16Array | number[], data: Uint32Array | Uint16Array | number[]);
/**
* Get the value for a code point as stored in the Trie.
*
* @param codePoint the code point
* @return the value
*/
get(codePoint: number): number;
}

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import { Trie, int } from './Trie';
export declare const BITS_16 = 16;
export declare const BITS_32 = 32;
export declare class TrieBuilder {
index1: Uint32Array;
index2: Uint32Array;
map: Uint32Array;
data: Uint32Array;
dataCapacity: int;
initialValue: int;
errorValue: int;
highStart: int;
dataNullOffset: int;
dataLength: int;
index2NullOffset: int;
index2Length: int;
firstFreeBlock: int;
isCompacted: boolean;
constructor(initialValue?: int, errorValue?: int);
/**
* Set a value for a code point.
*
* @param c the code point
* @param value the value
*/
set(c: int, value: int): TrieBuilder;
/**
* Set a value in a range of code points [start..end].
* All code points c with start<=c<=end will get the value if
* overwrite is TRUE or if the old value is the initial value.
*
* @param start the first code point to get the value
* @param end the last code point to get the value (inclusive)
* @param value the value
* @param overwrite flag for whether old non-initial values are to be overwritten
*/
setRange(start: int, end: int, value: int, overwrite?: boolean): TrieBuilder;
/**
* Get the value for a code point as stored in the Trie2.
*
* @param codePoint the code point
* @return the value
*/
get(codePoint: int): int;
_get(c: int, fromLSCP: boolean): int;
freeze(valueBits?: 16 | 32): Trie;
findHighStart(highValue: int): int;
compactData(): void;
findSameDataBlock(dataLength: int, otherBlock: int, blockLength: int): int;
compactTrie(): void;
compactIndex2(): void;
findSameIndex2Block(index2Length: int, otherBlock: int): int;
_set(c: int, forLSCP: boolean, value: int): this;
writeBlock(block: int, value: int): void;
isInNullBlock(c: int, forLSCP: boolean): boolean;
fillBlock(block: int, start: int, limit: int, value: int, initialValue: int, overwrite: boolean): void;
setIndex2Entry(i2: int, block: int): void;
releaseDataBlock(block: int): void;
getDataBlock(c: int, forLSCP: boolean): int;
isWritableBlock(block: int): boolean;
getIndex2Block(c: int, forLSCP: boolean): int;
allocDataBlock(copyBlock: int): int;
allocIndex2Block(): int;
}
export declare const serializeBase64: (trie: Trie) => [string, number];

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export declare const decode: (base64: string) => ArrayBuffer | number[];
export declare const polyUint16Array: (buffer: number[]) => number[];
export declare const polyUint32Array: (buffer: number[]) => number[];

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export { Trie, createTrieFromBase64 } from './Trie';
export { TrieBuilder, serializeBase64 } from './TrieBuilder';

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SuiviREForamteur/node_modules/utrie/dist/utrie.es5.js generated vendored Normal file

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SuiviREForamteur/node_modules/utrie/dist/utrie.umd.js generated vendored Normal file

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SuiviREForamteur/node_modules/utrie/package.json generated vendored Normal file
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{
"name": "utrie",
"version": "1.0.2",
"description": "Unicode Trie",
"main": "dist/utrie.umd.js",
"module": "dist/utrie.es5.js",
"typings": "dist/types/index.d.ts",
"scripts": {
"prebuild": "rimraf dist/",
"build": "tsc --module commonjs && rollup -c rollup.config.ts",
"format": "prettier --write \"{src,scripts}/**/*.ts\"",
"lint": "tslint -c tslint.json --project tsconfig.json -t codeFrame src/**/*.ts tests/**/*.ts scripts/**/*.ts",
"mocha": "mocha --require ts-node/register tests/*.ts",
"test": "npm run lint && npm run mocha",
"release": "standard-version"
},
"dependencies": {
"base64-arraybuffer": "^1.0.2"
},
"devDependencies": {
"@rollup/plugin-commonjs": "^19.0.0",
"@rollup/plugin-node-resolve": "^13.0.0",
"@rollup/plugin-typescript": "^8.2.1",
"@types/mocha": "^8.2.2",
"@types/node": "^16.0.0",
"mocha": "9.0.2",
"prettier": "^2.3.2",
"rimraf": "3.0.2",
"rollup": "^2.52.7",
"rollup-plugin-json": "^4.0.0",
"rollup-plugin-sourcemaps": "^0.6.3",
"standard-version": "^9.3.0",
"ts-node": "^10.0.0",
"tslib": "^2.3.0",
"tslint": "^6.1.3",
"tslint-config-prettier": "^1.18.0",
"typescript": "^4.3.5"
},
"author": {
"name": "Niklas von Hertzen",
"email": "niklasvh@gmail.com",
"url": "https://hertzen.com"
},
"license": "MIT",
"repository": {
"type": "git",
"url": "git+ssh://git@github.com/niklasvh/utrie.git"
},
"bugs": {
"url": "https://github.com/niklasvh/utrie/issues"
},
"homepage": "https://github.com/niklasvh/utrie"
}

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SuiviREForamteur/node_modules/utrie/rollup.config.ts generated vendored Normal file
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import resolve from '@rollup/plugin-node-resolve';
import commonjs from '@rollup/plugin-commonjs';
import sourceMaps from 'rollup-plugin-sourcemaps';
import typescript from '@rollup/plugin-typescript';
import json from 'rollup-plugin-json';
const pkg = require('./package.json');
const banner = `/*
* ${pkg.name} ${pkg.version} <${pkg.homepage}>
* Copyright (c) ${(new Date()).getFullYear()} ${pkg.author.name} <${pkg.author.url}>
* Released under ${pkg.license} License
*/`;
export default {
input: `src/index.ts`,
output: [
{ file: pkg.main, name: pkg.name, format: 'umd', banner, sourcemap: true },
{ file: pkg.module, format: 'esm', banner, sourcemap: true },
],
external: [],
watch: {
include: 'src/**',
},
plugins: [
// Allow node_modules resolution, so you can use 'external' to control
// which external modules to include in the bundle
// https://github.com/rollup/rollup-plugin-node-resolve#usage
resolve(),
// Allow json resolution
json(),
// Compile TypeScript files
typescript({ sourceMap: true, inlineSources: true }),
// Allow bundling cjs modules (unlike webpack, rollup doesn't understand cjs)
commonjs(),
// Resolve source maps to the original source
sourceMaps(),
],
}